Archive for the Strategy Category


Posted in Strategy with tags , on August 31, 2011 by Ian

This is a little awkward. Been a while. Um. How’s it going? Cool, cool. I’m good, too. Anyway…. uh, so here’s an article if you’re still cool with that sort of thing.

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“Who’s the Beatdown?”

Posted in Strategy on April 18, 2011 by Ian

If you ever played the card game Magic: The Gathering in a more than casual way, odds are you have heard of Mike Flores. He is best known for writing some of the most influential strategy and theory articles for that game. The best known of all of these is one entitled “Who’s the Beatdown?”. It examines the role a player takes when you and your opponent are playing a similar strategy and how that impacts the match. This concept is not unique to Magic or card games in general. We see the same thing happen all the time in Warmachine.

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On Our Ranking Officer

Posted in Strategy with tags , on February 26, 2011 by Ian

The game’s newest model type officially hit shelves a week or two ago. I’ve managed to get a little table top time with Valachev over the last week and have some thoughts on him and the other faction’s newest UAs.

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Public Service Announcement

Posted in Strategy with tags , on October 24, 2010 by Ian

Please, do not pay to have your warjack or warbeast charge when you could just walk into melee. If you don’t need the extra movement you’re just paying for a damage boost before you even roll to hit. And that’s terrible.


Maximizing the Potential of Upkeep Spells

Posted in Strategy on October 5, 2010 by Ian

With limited resources, one must make every point of focus count. Proper management of your warcaster’s upkeep spells is one step a player can take. By choosing the right targets, swapping at the appropriate time, and accurately predicting the target’s new level of effectiveness, a player will find herself facing less obstacles on the road to victory.

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